Faculty    : Mr. Amal Manilal

Batch       : 2023-25

Activity   : Team Building activities

Paper Plane Making Game for Understanding Operations Management Concepts

Objectives:

  • To help students understand and apply key operations management concepts

Overview:

The paper plane making game is a simple but effective activity that can be used to teach students about a variety of operations management concepts, such as inventory management, lead time, purchasing, process design, product design, delivery, and quality control.

The game is typically played in rounds, with each round focusing on a different concept. For example, one round might focus on inventory management, while another round might focus on process design.

Activities/Rounds:

Round 1: Inventory Management

  • Give each team a limited amount of paper and other materials (e.g., tape, scissors, markers).
  • Explain that the teams have a certain amount of time to design and build the best paper plane possible.
  • After the time is up, have the teams compete in a variety of challenges, such as the distance challenge, the accuracy challenge, and the airtime challenge.
  • At the end of the round, have the teams calculate how much paper and other materials they have left over.

Round 2: Lead Time

  • Give each team a list of materials that they need to build their paper planes.
  • Explain that the teams have a certain amount of time to purchase the materials and build their planes.
  • After the time is up, have the teams compete in the same challenges as in Round 1.
  • At the end of the round, have the teams calculate how long it took them to purchase the materials and build their planes.

Round 3: Purchasing

  • Give each team a budget for purchasing materials to build their paper planes.
  • Explain that the teams have a certain amount of time to purchase the materials and build their planes.
  • The teams can purchase materials from different suppliers, but each supplier has different prices and lead times.
  • After the time is up, have the teams compete in the same challenges as in Round 1.
  • At the end of the round, have the teams calculate how much money they spent on materials and how long it took them to purchase the materials and build their planes.

Round 4: Process Design

  • Give each team a list of steps that they need to follow to build their paper planes.
  • The teams can design their own process or use a pre-determined process.
  • After the time is up, have the teams compete in the same challenges as in Round 1.
  • At the end of the round, have the teams identify any areas where they could improve their process.

Round 5: Product Design

  • Give each team a list of criteria that they need to consider when designing their paper planes (e.g., distance, accuracy, airtime, creativity).
  • The teams can design their own planes or use a pre-determined design.
  • After the time is up, have the teams compete in the same challenges as in Round 1.
  • At the end of the round, have the teams identify any areas where they could improve their plane design.

Round 6: Delivery

  • Give each team a target to deliver (e.g., a specific distance, accuracy, or airtime).
  • The teams can use any method they want to deliver their plane to the target.
  • After the time is up, have the teams assess how well they were able to deliver their plane to the target.
  • At the end of the round, have the teams identify any areas where they could improve their delivery method.

Round 7: Quality Control

  • Give each team a set of quality standards that they need to meet when building their paper planes (e.g., the plane must be made of a certain type of paper, the folds must be precise, the plane must be properly decorated).
  • The teams can use any method they want to ensure that their planes meet the quality standards.
  • After the time is up, have a panel of judges assess the quality of each team’s plane.
  • At the end of the round, have the teams identify any areas where they could improve their quality control process.

Benefits:

The paper plane making game offers a number of benefits for students, including:

  • Hands-on learning experience: The game allows students to learn about operations management concepts by applying them to a real-world task.
  • Critical thinking and problem-solving skills: The game requires students to think critically and solve problems in order to build the best paper plane possible.
  • Teamwork and collaboration skills: The game requires students to work together as a team to design, build, and deliver their paper planes.
  • Communication skills: The game requires students to communicate effectively with each other and with the judges.
  • Leadership skills: The game provides students with the opportunity to develop their leadership skills

Mafia Game (Among Us) for Management Students

Objectives:

  • To help students develop their English communication skills, leadership skills, convincing skills, logical reasoning skills, critical thinking skills, and creative thinking skills.

Overview:

The Mafia game (also known as Among Us) is a social deduction game in which players are assigned secret roles. The goal of the Mafia players is to kill all of the other players, while the goal of the other players is to identify and eliminate the Mafia players.

The game is typically played in rounds, with each round consisting of two phases: the night phase and the day phase. During the night phase, the Mafia players can choose one player to kill. During the day phase, the other players can discuss what happened during the night phase and vote to eliminate one player.

The game ends when either all of the Mafia players have been eliminated or all of the other players have been killed.

Activities/Rounds:

The Mafia game can be adapted to be played with any number of players, but it is typically played with 10-14 players. The game can be played in multiple rounds, with each round consisting of the following steps:

  1. Assign roles: At the beginning of each round, each player is secretly assigned a role. The roles can vary depending on the size of the group, but some common roles include:
    • Mafia: The Mafia players work together to kill all of the other players.
    • Innocent: The innocent players must identify and eliminate the Mafia players.
    • Detective: The detective player can investigate one player per round to try to determine their role.
    • Doctor: The doctor player can save one player per round from being killed.
  2. Night phase: During the night phase, the Mafia players can choose one player to kill. The detective player can investigate one player to try to determine their role. The doctor player can save one player from being killed.
  3. Day phase: During the day phase, the other players can discuss what happened during the night phase and vote to eliminate one player.

The game ends when either all of the Mafia players have been eliminated or all of the other players have been killed.

Benefits:

The Mafia game offers a number of benefits for management students, including:

  • English communication skills: The game requires students to communicate effectively with each other in order to identify and eliminate the Mafia players.
  • Leadership skills: The game provides students with the opportunity to develop their leadership skills by organizing and leading discussions during the day phase.
  • Convincing skills: The game requires students to be able to convince other players of their innocence, even if they are actually a Mafia player.
  • Logical reasoning skills: The game requires students to use logical reasoning to deduce the roles of other players based on the information that they have.
  • Critical thinking skills: The game requires students to think critically about the information that they have in order to make informed decisions about who to vote for.
  • Creative thinking skills: The game requires students to be creative in coming up with ways to convince other players of their innocence or to identify and eliminate the Mafia players.

Additional Notes:

The Mafia game can be customized to fit the specific needs of your management course. For example, you can add or remove roles, or you can change the rules of the game. You can also use the game to teach specific management concepts, such as teamwork, communication, and leadership.

Here are some additional tips for using the Mafia game in a management course:

  • Use the game to teach specific management concepts: For example, you can use the game to teach students about the importance of teamwork, communication, and leadership. You can also use the game to teach students about the challenges of managing a team in a complex and uncertain environment.
  • Customize the game to fit the specific needs of your course: You can add or remove roles, or you can change the rules of the game to make it more challenging or more relevant to your course content.
  • Use the game as a debriefing tool: After each round of the game, have students discuss what happened and what they learned. This can help students to reflect on their own performance and to identify areas where they can improve.
  • Make sure that everyone is having fun: The Mafia game is a social game, so it is important to make sure that everyone is having fun. If students are not enjoying themselves, they are less likely to learn from the game.

Team Building Activity: Bull Ring

Objectives:

  • To promote teamwork and collaboration
  • To encourage communication and problem-solving
  • To develop trust and cooperation
  • To foster a fun and engaging learning environment

Overview:

The Bull Ring is a team building activity that requires participants to work together to balance a ball on a ring using a set of ropes. The goal of the activity is to move the ball from one point to another without dropping it.

Activities/Rounds:

  1. Divide the participants into teams of 6-10 people.
  2. Give each team a Bull Ring, which is a ring with a series of ropes attached to it.
  3. Place a ball in the center of the ring.
  4. Have the participants stand around the ring and each hold onto one of the ropes.
  5. Explain the goal of the activity: to move the ball from one point to another without dropping it.
  6. Give the participants a few minutes to come up with a plan.
  7. Once the participants have a plan, have them start moving the ball.
  8. If the participants drop the ball, they must start over.
  9. The first team to successfully move the ball to the other side wins.

Benefits:

The Bull Ring team building activity offers a number of benefits for management students, including:

  • Teamwork and collaboration: The activity requires participants to work together as a team to balance the ball and move it to the other side. This helps them to develop their teamwork and collaboration skills.
  • Communication and problem-solving: The activity requires participants to communicate and solve problems in order to develop a plan and successfully move the ball to the other side. This helps them to develop their communication and problem-solving skills.
  • Trust and cooperation: The activity requires participants to trust and cooperate with each other in order to be successful. This helps them to develop their trust and cooperation skills.
  • Fun and engaging learning environment: The activity is a fun and engaging way for students to learn about teamwork, communication, problem-solving, trust, and cooperation.

Additional Notes:

The Bull Ring activity can be customized to fit the specific needs of your management course. For example, you can make the activity more challenging by using a smaller ball or by giving the participants a shorter amount of time to move the ball to the other side. You can also use the activity to teach specific management concepts, such as planning, organization, and communication.

Here are some additional tips for using the Bull Ring activity in a management course:

  • Use the activity to teach specific management concepts: For example, you can use the activity to teach students about the importance of planning, organization, and communication. You can also use the activity to teach students about the challenges of working as a team to achieve a common goal.
  • Customize the activity to fit the specific needs of your course: You can make the activity more challenging or more relevant to your course content by changing the rules of the game or by using different materials.
  • Use the activity as a debriefing tool: After the activity, have students discuss what happened and what they learned. This can help students to reflect on their own performance and to identify areas where they can improve.
  • Make sure that everyone is having fun: The activity is a social game, so it is important to make sure that everyone is having fun. If students are not enjoying themselves, they are less likely to learn from the activity.

Variations:

There are a number of variations of the Bull Ring activity. For example, you can have the participants move the ball through a maze or have them try to balance the ball on the ring while standing on one leg. You can also use different types of balls and rings, such as beach balls and hula hoops.

Safety:

It is important to make sure that the Bull Ring activity is conducted in a safe manner. Here are some safety tips:

  • Make sure that the area where the activity is being conducted is free of obstacles.
  • Have the participants wear comfortable shoes and clothing.
  • Instruct the participants to be careful when moving the ball and to avoid bumping into each other.
  • Supervise the activity closely and be prepared to intervene if necessary.

Team Building Activity: Five-Pointed Star

Objectives:

  • To promote teamwork and collaboration
  • To encourage communication and problem-solving
  • To develop trust and cooperation
  • To foster a fun and engaging learning environment

Overview:

The Five-Pointed Star is a team building activity that requires participants to work together to build a five-pointed star using a 6-meter rope. The goal of the activity is to build the star in the shortest amount of time possible, with only one hand of each participant touching the rope.

Activities/Rounds:

  1. Divide the participants into teams of 5-6 people.
  2. Give each team a 6-meter rope.
  3. Explain the goal of the activity: to build a five-pointed star in the shortest amount of time possible, with only one hand of each participant touching the rope.
  4. Give the participants a few minutes to come up with a plan.
  5. Once the participants have a plan, have them start building the star.
  6. The first team to successfully build the star wins.

Benefits:

The Five-Pointed Star team building activity offers a number of benefits for management students, including:

  • Teamwork and collaboration: The activity requires participants to work together as a team to build the star. This helps them to develop their teamwork and collaboration skills.
  • Communication and problem-solving: The activity requires participants to communicate and solve problems in order to develop a plan and successfully build the star. This helps them to develop their communication and problem-solving skills.
  • Trust and cooperation: The activity requires participants to trust and cooperate with each other in order to be successful. This helps them to develop their trust and cooperation skills.
  • Fun and engaging learning environment: The activity is a fun and engaging way for students to learn about teamwork, communication, problem-solving, trust, and cooperation.

Additional Notes:

The Five-Pointed Star activity can be customized to fit the specific needs of your management course. For example, you can make the activity more challenging by using a shorter rope or by giving the participants a shorter amount of time to build the star. You can also use the activity to teach specific management concepts, such as planning, organization, and communication.

Here are some additional tips for using the Five-Pointed Star activity in a management course:

  • Use the activity to teach specific management concepts: For example, you can use the activity to teach students about the importance of planning, organization, and communication. You can also use the activity to teach students about the challenges of working as a team to achieve a common goal.
  • Customize the activity to fit the specific needs of your course: You can make the activity more challenging or more relevant to your course content by changing the rules of the game or by using different materials.
  • Use the activity as a debriefing tool: After the activity, have students discuss what happened and what they learned. This can help students to reflect on their own performance and to identify areas where they can improve.
  • Make sure that everyone is having fun: The activity is a social game, so it is important to make sure that everyone is having fun. If students are not enjoying themselves, they are less likely to learn from the activity.

Variations:

There are a number of variations of the Five-Pointed Star activity. For example, you can have the participants build different shapes using the rope, such as a triangle, square, or hexagon. You can also have the participants build the star while blindfolded or with one hand tied behind their backs.

Safety:

It is important to make sure that the Five-Pointed Star activity is conducted in a safe manner. Here are some safety tips:

  • Make sure that the area where the activity is being conducted is free of obstacles.
  • Have the participants wear comfortable shoes and clothing.
  • Instruct the participants to be careful when handling the rope and to avoid getting tangled in it.
  • Supervise the activity closely and be prepared to intervene if necessary.